Welcome to Recruit3D
...the new name in games industry search and selection, brought to you by games industry recruitment veteran Fran Mulhern.
Founded in the belief that there’s a better way to serve the needs of the games industry, Recruit3D has at its core a stringent “no spam” policy – for both candidates and studios alike. With extensive experience of recruiting into development studios, we’re perfectly placed to ensure an exact match between studio and candidate, based on technical ability, project, mutual aspirations and goals. Recruitment companies will often say that recruitment is a sales industry. We believe otherwise: we believe that it’s a service industry, and that those best placed to service it are recruiters who know their stuff and are passionate about games.
That’s where we come in.
Useful games industry links:
- GamesIndustry.biz – Games industry news
- Develop Magazine – as above
- The Chaos Engine – discussion forum for those involved in the industry
(please note: work email required to verify identity)
- TIGA – Trade association for UK & Europe games developers
- MCV – Games industry news
- The International Game Developers Association
- ZeroCrunch – A social network for the games industry
GamesIndustry.biz (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.
New campus includes "fully-outfitted livestreaming studios"
Posted on 6 October 2015 | 8:23 pm
Trade group criticizes report on cyber violence against women and girls for "hyperbolic, outlandish, and outdated notions of video games and gamers"
Posted on 6 October 2015 | 4:56 pm
Consumers will have to wait as Development Edition of Microsoft's augmented reality tech will cost $3,000
Posted on 6 October 2015 | 3:55 pm
Traveller's Tales aces the toys-to-life genre, but series expectations sit uneasily next to the cost of the experience
Posted on 6 October 2015 | 2:51 pm
Following DICE Europe's example, the format is changing to allow for more roundtables and break-out sessions
Posted on 6 October 2015 | 2:00 pm
Cloud Imperium has denied accusations of mishandling funds and workplace discrimination, claims unethical journalistic practice
Posted on 6 October 2015 | 11:48 am
"I still have PTSD" says Harmonix creative director
Posted on 6 October 2015 | 8:34 am
"Won't impact the action game in any way"
Posted on 6 October 2015 | 12:18 am
Nielsen Game Rank shows Activision's newest shooter ahead of other multiplatform games this holiday
Posted on 5 October 2015 | 8:43 pm
The Crew team ready to "benefit from Ubisoft's infrastructure, support, tools, technology and vision"
Posted on 5 October 2015 | 8:18 pm
"Creating a 'store within a store' across North America and the UK is a significant win" says Gabe Newell
Posted on 5 October 2015 | 6:41 pm
Colin Sebastian says competitive gaming might be "next big thing in media and entertainment"
Posted on 5 October 2015 | 3:42 pm
CEO Alex Nichiporchik took overcrowding on Steam as incentive to improve, expanding into mobile, console, publishing and esports
Posted on 5 October 2015 | 2:42 pm
But a strong week one performance didn't shift FIFA 16, which remained on top
Posted on 5 October 2015 | 10:48 am
The Pokemon Company wants $4,000 to drop the lawsuit over a cancelled fan party at PAX Prime
Posted on 5 October 2015 | 8:37 am
The (augmented) reality of building a cutting edge platform
Posted on 5 October 2015 | 8:14 am
Software giant says it will continue to license the physics engine to developers
Posted on 2 October 2015 | 6:28 pm
CEO Steve Janiak on new financing and how the Boston studio feels like a startup
Posted on 2 October 2015 | 3:12 pm
4m sales in week one, digital sales double, online games triple
Posted on 2 October 2015 | 1:55 pm
"It's important that the streaming media players we sell interact well with Prime Video in order to avoid customer confusion"
Posted on 2 October 2015 | 10:29 am