Search & selection for
the video games &
3D Industry worldwide

Welcome to Recruit3D

...the new name in games industry search and selection, brought to you by games industry recruitment veteran Fran Mulhern.

Founded in the belief that there’s a better way to serve the needs of the games industry, Recruit3D has at its core a stringent “no spam” policy – for both candidates and studios alike. With extensive experience of recruiting into development studios, we’re perfectly placed to ensure an exact match between studio and candidate, based on technical ability, project, mutual aspirations and goals. Recruitment companies will often say that recruitment is a sales industry. We believe otherwise: we believe that it’s a service industry, and that those best placed to service it are recruiters who know their stuff and are passionate about games.

That’s where we come in.

Useful games industry links: (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Zoe Quinn calls for big companies to speak out on GamerGate

"It's so fundamental, otherwise this is going to keep happening"

Posted on 30 October 2014 | 12:39 pm

Nintendo is redefining entertainment with a sleep sensor

"Quality of Life" initiative's first step will be a device to monitor and visualise sleeping patterns

Posted on 30 October 2014 | 10:12 am

Kim Kardashian earned 54 per cent of Glu's revenue in Q3

"We expect to generate more revenue in the second half of 2014 than we did for the entire year of 2013"

Posted on 30 October 2014 | 9:06 am

Tellem and Levin depart Xbox Entertainment Studios

Update: Microsoft confirms departures

Posted on 29 October 2014 | 11:05 pm

Reddit launches Kickstarter competitor

Redditmade lets the community propose and pledge to projects

Posted on 29 October 2014 | 9:16 pm

Take-Two financials show GTA V hangover

Revenue down almost 90% year-over-year, but publisher beats expectations and raises outlook

Posted on 29 October 2014 | 8:43 pm

GungHo acquires PlayPhone

Puzzle & Dragons publisher reportedly snaps up 70% stake in US mobile social gaming network

Posted on 29 October 2014 | 7:48 pm

Confidence is everything in game development - Rami Ismail

Ridiculous Fishing and Luftrausers dev on how confidence is critical to game creation and marketing

Posted on 29 October 2014 | 7:05 pm

Lucas Pope awarded Gamecity Prize 2014

Papers Please picks up another gong in Nottingham

Posted on 29 October 2014 | 6:54 pm

Tribal Wars 2 beta attracts 1 million users

Fastest InnoGames title to reach that milestone

Posted on 29 October 2014 | 6:13 pm

DICE Awards get new categories

AIAS opens nominations, with new nods for technical impact and risky indies

Posted on 29 October 2014 | 6:08 pm

Call of Duty Endowment launches Race To 1,000 Jobs

Twitch and retailers supporting non-profit for veterans

Posted on 29 October 2014 | 5:31 pm

Monster Hunter 4 Ultimate still Japanese #1

Bethesda horror The Evil Within enters at 3 and 4

Posted on 29 October 2014 | 4:44 pm

"It's the software that matters, that's it"

Fireproof Games' Barry Meade on how a focus on business and marketing can be detrimental to a game developer

Posted on 29 October 2014 | 2:50 pm

Iwata returns to work after tumor removal

Nintendo president says he feels healthier after growth removed from bile duct

Posted on 29 October 2014 | 2:33 pm

Work-for-hire is not an admission of failure

Pastagames' pragmatic approach lets dev make passion projects without needing them to be hits, says Pix the Cat designer

Posted on 29 October 2014 | 2:00 pm

So you think video game research sucks?

Superdata's Joost van Dreunen explains the method to a gaming analyst's madness

Posted on 29 October 2014 | 1:55 pm

Cultural centre for games to open in the UK next year

Nottingham's National Video Game Arcade will be the first of its kind in the world

Posted on 29 October 2014 | 12:35 pm

HTML5 standard is finally complete

After 15 years, W3C publishes final specification for the latest version of the web language

Posted on 29 October 2014 | 12:12 pm

Ninja Theory can recoup Hellblade budget with 300,000 sales

“Our work on Hellblade is an opportunity to question the way the industry has always done things”

Posted on 29 October 2014 | 10:55 am

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