Search & selection for
the video games &
3D Industry worldwide

Strictly exclusive search

With a database of over 4,500 of the best candidates the games industry has to offer, Recruit3D is perfectly positioned to conduct a search and selection campaign aimed at providing your studio with the best staff available.

Taking your job specifications, we will draw up a list of candidates we think are worth approaching on your behalf. At that point, we either discuss our list with you, settling on who you would like us to approach or, if you prefer, we simply "take the ball and run with it', going ahead and networking on your behalf to make the most suitable candidates aware of your requirements and ensure that your studio and the opportunities offered are presented in the best possible light.

Recruit3D operates on a STRICTLY exclusive basis - each consultant works with no more than TEN studios at any one time (and often less, depending on workload), allowing us to focus on delivering the kind of quality you've never before had from a games recruitment agency. If we don't have the capacity to devote to your search, we'll tell you. We won't lead you on. It wastes your time, and gets us a bad reputation.

Just some of the services we offer:

  • Active "search and selection" based recruitment - we take your specifications, research the competition from various databases of almost 15,000 candidates currently working in the games industry, and go after those candidates you will want to see.
  • Recruitment advertising campaign management, in print and online.
  • "Match making" between studios and outsourced service providers. If you're a freelancer, talk to us.
  • We can conduct our own first stage interviews according to your specifications - frees up your time and allows us to help you narrow the field.
  • VERY competitive fees and rebate periods.

Email office@recruit3d.com for further details.

GamesIndustry.biz

GamesIndustry.biz (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

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GameStop sells Spanish stores to GAME

Exiting Spanish market, stores it doesn't sell will close

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Hearthstone now has 20m players

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Analysts positive on Microsoft-Mojang deal

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EA CEO reveals his three top priorities

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Microsoft to break even on Mojang this fiscal year

$2.5 billion acquisition cost expected to be accounted for on a GAAP basis by the end of June, 2015

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Bungie's ambitious project makes a good first impression, but the critics doubt its staying power

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Microsoft acquires Minecraft

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Why we need Lottery Funding for the Little Guy

TIGA CEO Dr Richard Wilson explains how and why it could be used to help

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Destiny dominates UK chart whilst Sims 4 holds second place

UK's biggest ever new IP launch sees PS4 skew

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Latest GameTrack figures paint landscape of European gaming

French and German markets exceed UK's, says IPSOS survey

Posted on 15 September 2014 | 11:51 am

Zynga loses head of social slots

Maytal Olsha is the latest executive level departure

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Ken Rolston joins Hinterland for The Long Dark

Elder Scrolls veteran will also continue to work for Turbine

Posted on 15 September 2014 | 9:55 am

Saints Row's Jaros joins Valve

Steve Jaros was creative director on in-development project Saints Row: Gat out of Hell

Posted on 15 September 2014 | 9:17 am

Glu-ed to the Kardashians

"There's definitely a high demand for new content" says SVP and GM of Glu Toronto

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Divinity: Original Sin has sold 500,000

Just 10 per cent from retail according to Larian boss

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Licensed to thrill?

Roadhouse Interactive COO Ian Verchere explains what brands can--and can't--do to ensure success in the mobile market

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