Search & selection for
the video games &
3D Industry worldwide

We’re big fans of the games industry

We’ve watched it grow from a bedroom “cottage” business into the billion dollar industry it is now – game design has become more intricate, graphics have become better, real world physics are finally becoming a reality… the list goes on.

That’s why we do what we do. We don’t make great games – but we help studios do this by finding great candidates – that’s hopefully where you come in. We’re always on the lookout for people across a wide range of disciplines – programmers, artists & animators (2D & 3D), games and level designers and producers and project managers. We have links with studios in the United Kingdom, continental Europe and north America, and can ensure that the best possible opportunities are presented to you, bearing in mind your desired location, project type, salary range and a host of other factors that may be important to you.

We will also only put you forward for roles we genuinely believe you have a realistic chance of securing – it serves neither us, nor you or the studio, to waste time with applications we don’t believe are worthwhile. Believe it or not, in that case we’ll tell you why we can’t put you forward and suggest that if you’re still interested you apply direct. It’s not that we won’t fight your corner for you – but that we know when it’s worth doing so.

We hope you’ll give us the chance to show you just how different we really are.

We reward referrals!

Our business is based, in large part, on referrals from candidates who are extremely happy with the services provided by us. At Recruit3D we believe that referrals should be positively rewarded. That's why we offer a referral system that we believe is unmatched by any other games recruitment agency. The amount we pay depends on the starting salary of the candidate referred to us:

Starting Salary
Referral Fee
Up to £25k
£25,001 - £35,000
£35,001- £40,000

This offer is subject to a couple of conditions – email for further details. (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Community management isn't just a complaints department

Ludia's Philippe Ha talks about the passion of casual players and the need to bring player liaisons into the development process sooner

Posted on 22 October 2014 | 3:33 pm

Report: Mobile to become gaming's biggest market by 2015

42% YoY rise in sector value will see it take console's crown, says Newzoo

Posted on 22 October 2014 | 3:30 pm

VR sweet spot no more than $200 - EEDAR

EEDAR survey of consumers finds cost is still the biggest factor despite high level of interest in VR headsets

Posted on 22 October 2014 | 2:56 pm

Psychology of video game play - low hanging fruit!

Cyberpsychologist Berni Good explains the science behind flow

Posted on 22 October 2014 | 8:00 am

Destructoid EIC quits over disagreement with management

Dale North says goodbye to popular consumer website after nearly a decade

Posted on 21 October 2014 | 8:08 pm

Black Tie Ventures promises $7.5 million to Quebec City

Pink Martini Casino is aimed at a female demographic

Posted on 21 October 2014 | 7:45 pm

Chris Donahue joins PlayFab

New director of developer relations for game platform

Posted on 21 October 2014 | 6:46 pm

Google helps augmented reality company raise $542m

Magic Leap "going beyond the current perception of mobile computing, augmented reality, and virtual reality"

Posted on 21 October 2014 | 5:30 pm

Mike Capps joins Sphero board of directors

Ex-Epic president signs on with Colorado-based robotic toy company

Posted on 21 October 2014 | 4:41 pm

The Stanley Parable sells 1 million

Galactic Cafe first-person exploration game hits milestone a year after launch

Posted on 21 October 2014 | 3:46 pm

Console declines delay $100 billion mark for industry to 2019 - DFC

DFC Intelligence is revising its global forecast because consoles are "losing their second tier audience"

Posted on 21 October 2014 | 3:13 pm

Uber Entertainment cancels Human Resources Kickstarter

Dev claims that the campaign is too resource intensive to run with no chance of success

Posted on 21 October 2014 | 10:18 am

Steam pulls game over Gabe Newell death threat

UPDATE: Developer responsible leaves Code Avarice

Posted on 21 October 2014 | 9:39 am

40,000 fans pack stadium for League of Legends final

World Championship final in Seoul doubles last year's attendance

Posted on 21 October 2014 | 8:52 am

Life is Short (for Mobile Games)

Fiksu's Benjamin Hansz offers some advice on sustainability in a market of throw-away success

Posted on 21 October 2014 | 8:00 am

From BioShock to The Black Glove

"This is the best way to make an uncompromisingly original game" says Day For Night Games's Joe Fielder

Posted on 21 October 2014 | 8:00 am

iPhone up, iPad down as Apple sees Q4 sales rise 12%

The iPhone 6 has been a big boost for Apple, but the company had another miss with iPad

Posted on 20 October 2014 | 10:10 pm

Space Engineers hits million sold milestone

Indie game boasts 230,000 weekly active players

Posted on 20 October 2014 | 6:01 pm

Jade Raymond leaving Ubisoft

Ubisoft Toronto managing director leaving to pursue "other ambitions," will be replaced by Alexandre Parizeau

Posted on 20 October 2014 | 5:12 pm

Marketing doesn't have to be gross

Alex Hayter says it can be more effective--and cheaper--to be weird, surprising, and fun instead

Posted on 20 October 2014 | 3:43 pm

Recruitment Software - Influence