We’re big fans of the games industry
We’ve watched it grow from a bedroom “cottage” business into the billion dollar industry it is now – game design has become more intricate, graphics have become better, real world physics are finally becoming a reality… the list goes on.
That’s why we do what we do. We don’t make great games – but we help studios do this by finding great candidates – that’s hopefully where you come in. We’re always on the lookout for people across a wide range of disciplines – programmers, artists & animators (2D & 3D), games and level designers and producers and project managers. We have links with studios in the United Kingdom, continental Europe and north America, and can ensure that the best possible opportunities are presented to you, bearing in mind your desired location, project type, salary range and a host of other factors that may be important to you.
We will also only put you forward for roles we genuinely believe you have a realistic chance of securing – it serves neither us, nor you or the studio, to waste time with applications we don’t believe are worthwhile. Believe it or not, in that case we’ll tell you why we can’t put you forward and suggest that if you’re still interested you apply direct. It’s not that we won’t fight your corner for you – but that we know when it’s worth doing so.
We hope you’ll give us the chance to show you just how different we really are.
We reward referrals!
Our business is based, in large part, on referrals from candidates who are extremely happy with the services provided by us. At Recruit3D we believe that referrals should be positively rewarded. That's why we offer a referral system that we believe is unmatched by any other games recruitment agency. The amount we pay depends on the starting salary of the candidate referred to us:
- Starting Salary
- Referral Fee
- Up to £25k
- £250
- £25,001 - £35,000
- £500
- £35,001- £40,000
- £750
- £40k+
- £1000
This offer is subject to a couple of conditions – email referrals@recruit3d.com for further details.
GamesIndustry International
GamesIndustry International (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.
Nintendo targets Steel Diver for free-to-play
Miyamoto reveals the series that will be the company's first experiment
Posted on 19 June 2013 | 4:12 pm
Warren's Mailbag: Publishers using Metacritic as a "weapon"
Warren Spector answers your questions about the problems with the reviews aggregation site and the industry's reliance on a flawed system
Posted on 19 June 2013 | 3:16 pm
SCEE funding Gamer Camp scholarships
Scholarships will be awarded by Evolution Studios
Posted on 19 June 2013 | 2:07 pm
Watch Rezzed sessions online this weekend
PC and indie games show to feature talks from Creative Assembly, Chris Avellone and Dean Hall
Posted on 19 June 2013 | 11:00 am
Mark Cerny to keynote Develop 2013
PS4 architect talks next-gen in Brighton
Posted on 19 June 2013 | 11:00 am
Gamestick ship-date delayed until August
Android micro-console pushed back for UI refinements
Posted on 19 June 2013 | 10:31 am
Sony: PlayStation 4 has given Vita a shot in the arm
Handheld was always developed as a companion to new console; and no PS3 price-cut yet, says Sony exec
Posted on 19 June 2013 | 9:35 am
Film director de Rakoff joins Jagex team
From Danny Dyer to Transformers Universe
Posted on 19 June 2013 | 9:00 am
Gunpoint finds pre-order success after 64 seconds
PC Gamer writer makes the move into games development
Posted on 19 June 2013 | 8:57 am
King thought to be prepping IPO
Success of Candy Crush Saga prompts publisher to engage bankers
Posted on 19 June 2013 | 8:51 am
Nvidia to license graphics tech portfolio
New strategy a response to huge changes in IT industries
Posted on 19 June 2013 | 8:47 am
Gamevil pledges $130m for global expansion
Talent acquisitions a core part of Korean publisher's future strategy
Posted on 19 June 2013 | 8:21 am
How To Open Up The Treehouse
Add Gender CEO Pernilla Alexandersson on making the industry more inclusive
Posted on 19 June 2013 | 8:14 am
Respawn founders had tense relationship before West's departure
New details surface surrounding Jason West and Vince Zampella's split
Posted on 19 June 2013 | 5:56 am
Zampella: Titanfall "not gunning for Call of Duty"
Respawn co-founder says shooters aren't direct competition, explains absence of single-player campaign
Posted on 18 June 2013 | 8:40 pm
Ken Levine writing Logan's Run
Irrational Games head penning screenplay for upcoming remake of '70s sci-fi film
Posted on 18 June 2013 | 5:32 pm
Crytek shows off The Collectibles for iOS
Crytek's second iOS game shown at WWDC
Posted on 18 June 2013 | 5:04 pm
Activision ups licensing partnerships to 150
More than doubled its portfolio in the past year
Posted on 18 June 2013 | 4:30 pm
EA says Ignite engine needs to be adjusted for PC
EA's Andrew Wilson explains why Ignite isn't on PCs... yet
Posted on 18 June 2013 | 4:21 pm
Sucker Punch co-founder: "We want to do one thing at a time"
We speak to Brian Fleming about being a part of Sony Worldwide Studios
Posted on 18 June 2013 | 3:09 pm
