We’re big fans of the games industry
We’ve watched it grow from a bedroom “cottage” business into the billion dollar industry it is now – game design has become more intricate, graphics have become better, real world physics are finally becoming a reality… the list goes on.
That’s why we do what we do. We don’t make great games – but we help studios do this by finding great candidates – that’s hopefully where you come in. We’re always on the lookout for people across a wide range of disciplines – programmers, artists & animators (2D & 3D), games and level designers and producers and project managers. We have links with studios in the United Kingdom, continental Europe and north America, and can ensure that the best possible opportunities are presented to you, bearing in mind your desired location, project type, salary range and a host of other factors that may be important to you.
We will also only put you forward for roles we genuinely believe you have a realistic chance of securing – it serves neither us, nor you or the studio, to waste time with applications we don’t believe are worthwhile. Believe it or not, in that case we’ll tell you why we can’t put you forward and suggest that if you’re still interested you apply direct. It’s not that we won’t fight your corner for you – but that we know when it’s worth doing so.
We hope you’ll give us the chance to show you just how different we really are.
We reward referrals!
Our business is based, in large part, on referrals from candidates who are extremely happy with the services provided by us. At Recruit3D we believe that referrals should be positively rewarded. That's why we offer a referral system that we believe is unmatched by any other games recruitment agency. The amount we pay depends on the starting salary of the candidate referred to us:
- Starting Salary
- Referral Fee
- Up to £25k
- £25,001 - £35,000
- £35,001- £40,000
This offer is subject to a couple of conditions – email email@example.com for further details.
GamesIndustry.biz (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.
Publisher signs $500 million-deal for five-year Chinese exclusivity window on sequel to Smilegate's $1 billion free-to-play shooter
Posted on 25 November 2015 | 9:30 pm
An all new top five on the software charts
Posted on 25 November 2015 | 6:38 pm
Developer of iOS card game Battle Decks done for as company re-focuses on racing games
Posted on 25 November 2015 | 3:12 pm
If you're not a famous dev you might think you don't have a chance on Kickstarter, but indies can succeed with these tips from Scott Brodie
Posted on 25 November 2015 | 3:00 pm
SEGA sponsored showcase to be shown off to 15,000 attendees
Posted on 25 November 2015 | 2:10 pm
Team Ninja has no EU and US launch plans due to concern over series' depictions of women
Posted on 25 November 2015 | 10:11 am
"We've never done a thing before where negative players don't have access to an entire system"
Posted on 25 November 2015 | 9:15 am
Sony maintains relentless pace with another 12 million consoles sold in 2015 so far
Posted on 25 November 2015 | 8:42 am
Palringo's Magnus Alm on leveraging community to lower CPI
Posted on 25 November 2015 | 8:36 am
"The organization optimization was due to our strategy modification"
Posted on 24 November 2015 | 6:14 pm
FIFA puts up big numbers as research firm finds worldwide digital market at $5.5 billion for the month
Posted on 24 November 2015 | 4:00 pm
Funding platform's next campaign will give gamers chance to buy shares
Posted on 24 November 2015 | 3:00 pm
NES designer Masayuki Uemura on the console's impact and the state of the industry today
Posted on 24 November 2015 | 2:57 pm
Gender balance tips in favour of male employees after loss of "factory and production roles" where females were in the majority
Posted on 24 November 2015 | 1:09 pm
Retailer sheds light on the titles that contributed to its soft Q3 results
Posted on 24 November 2015 | 10:30 am
Charity drive breaks record for ninth consecutive year with $676,000 haul
Posted on 24 November 2015 | 9:03 am
Growing collectibles and non-gaming tech numbers almost offset declines in specialty retailer's core business
Posted on 23 November 2015 | 4:44 pm
After leaving their old studios, Amy Hennig and Jade Raymond could have done anything, so how have they found themselves working together at EA?
Posted on 23 November 2015 | 3:40 pm
SuperData's Joost van Dreunen on why India may be a safer bet for many Western publishers
Posted on 23 November 2015 | 3:30 pm
Davis Museum's event will be the first examining an individual game designer anywhere in the world
Posted on 23 November 2015 | 12:50 pm