We’re big fans of the games industry
We’ve watched it grow from a bedroom “cottage” business into the billion dollar industry it is now – game design has become more intricate, graphics have become better, real world physics are finally becoming a reality… the list goes on.
That’s why we do what we do. We don’t make great games – but we help studios do this by finding great candidates – that’s hopefully where you come in. We’re always on the lookout for people across a wide range of disciplines – programmers, artists & animators (2D & 3D), games and level designers and producers and project managers. We have links with studios in the United Kingdom, continental Europe and north America, and can ensure that the best possible opportunities are presented to you, bearing in mind your desired location, project type, salary range and a host of other factors that may be important to you.
We will also only put you forward for roles we genuinely believe you have a realistic chance of securing – it serves neither us, nor you or the studio, to waste time with applications we don’t believe are worthwhile. Believe it or not, in that case we’ll tell you why we can’t put you forward and suggest that if you’re still interested you apply direct. It’s not that we won’t fight your corner for you – but that we know when it’s worth doing so.
We hope you’ll give us the chance to show you just how different we really are.
We reward referrals!
Our business is based, in large part, on referrals from candidates who are extremely happy with the services provided by us. At Recruit3D we believe that referrals should be positively rewarded. That's why we offer a referral system that we believe is unmatched by any other games recruitment agency. The amount we pay depends on the starting salary of the candidate referred to us:
- Starting Salary
- Referral Fee
- Up to £25k
- £25,001 - £35,000
- £35,001- £40,000
This offer is subject to a couple of conditions – email firstname.lastname@example.org for further details.
GamesIndustry.biz (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.
New campus includes "fully-outfitted livestreaming studios"
Posted on 6 October 2015 | 8:23 pm
Trade group criticizes report on cyber violence against women and girls for "hyperbolic, outlandish, and outdated notions of video games and gamers"
Posted on 6 October 2015 | 4:56 pm
Consumers will have to wait as Development Edition of Microsoft's augmented reality tech will cost $3,000
Posted on 6 October 2015 | 3:55 pm
Traveller's Tales aces the toys-to-life genre, but series expectations sit uneasily next to the cost of the experience
Posted on 6 October 2015 | 2:51 pm
Following DICE Europe's example, the format is changing to allow for more roundtables and break-out sessions
Posted on 6 October 2015 | 2:00 pm
Cloud Imperium has denied accusations of mishandling funds and workplace discrimination, claims unethical journalistic practice
Posted on 6 October 2015 | 11:48 am
"I still have PTSD" says Harmonix creative director
Posted on 6 October 2015 | 8:34 am
"Won't impact the action game in any way"
Posted on 6 October 2015 | 12:18 am
Nielsen Game Rank shows Activision's newest shooter ahead of other multiplatform games this holiday
Posted on 5 October 2015 | 8:43 pm
The Crew team ready to "benefit from Ubisoft's infrastructure, support, tools, technology and vision"
Posted on 5 October 2015 | 8:18 pm
"Creating a 'store within a store' across North America and the UK is a significant win" says Gabe Newell
Posted on 5 October 2015 | 6:41 pm
Colin Sebastian says competitive gaming might be "next big thing in media and entertainment"
Posted on 5 October 2015 | 3:42 pm
CEO Alex Nichiporchik took overcrowding on Steam as incentive to improve, expanding into mobile, console, publishing and esports
Posted on 5 October 2015 | 2:42 pm
But a strong week one performance didn't shift FIFA 16, which remained on top
Posted on 5 October 2015 | 10:48 am
The Pokemon Company wants $4,000 to drop the lawsuit over a cancelled fan party at PAX Prime
Posted on 5 October 2015 | 8:37 am
The (augmented) reality of building a cutting edge platform
Posted on 5 October 2015 | 8:14 am
Software giant says it will continue to license the physics engine to developers
Posted on 2 October 2015 | 6:28 pm
CEO Steve Janiak on new financing and how the Boston studio feels like a startup
Posted on 2 October 2015 | 3:12 pm
4m sales in week one, digital sales double, online games triple
Posted on 2 October 2015 | 1:55 pm
"It's important that the streaming media players we sell interact well with Prime Video in order to avoid customer confusion"
Posted on 2 October 2015 | 10:29 am