Search & selection for
the video games &
3D Industry worldwide

Welcome to Recruit3D

...the new name in games industry search and selection, brought to you by games industry recruitment veteran Fran Mulhern.

Founded in the belief that there’s a better way to serve the needs of the games industry, Recruit3D has at its core a stringent “no spam” policy – for both candidates and studios alike. With extensive experience of recruiting into development studios, we’re perfectly placed to ensure an exact match between studio and candidate, based on technical ability, project, mutual aspirations and goals. Recruitment companies will often say that recruitment is a sales industry. We believe otherwise: we believe that it’s a service industry, and that those best placed to service it are recruiters who know their stuff and are passionate about games.

That’s where we come in.

Useful games industry links: (now incorporating IndustryGamers) is the world's leading games industry website. Get insight from todays industry leaders with news, interviews and analysis of global gaming trends.

Chris Donahue joins PlayFab

New director of developer relations for game platform

Posted on 21 October 2014 | 6:46 pm

Google helps augmented reality company raise $542m

Magic Leap "going beyond the current perception of mobile computing, augmented reality, and virtual reality"

Posted on 21 October 2014 | 5:30 pm

Mike Capps joins Sphero board of directors

Ex-Epic president signs on with Colorado-based robotic toy company

Posted on 21 October 2014 | 4:41 pm

The Stanley Parable sells 1 million

Galactic Cafe first-person exploration game hits milestone a year after launch

Posted on 21 October 2014 | 3:46 pm

Console declines delay $100 billion mark for industry to 2019 - DFC

DFC Intelligence is revising its global forecast because consoles are "losing their second tier audience"

Posted on 21 October 2014 | 3:13 pm

Uber Entertainment cancels Human Resources Kickstarter

Dev claims that the campaign is too resource intensive to run with no chance of success

Posted on 21 October 2014 | 10:18 am

Steam pulls game over Gabe Newell death threat

UPDATE: Developer responsible leaves Code Avarice

Posted on 21 October 2014 | 9:39 am

40,000 fans pack stadium for League of Legends final

World Championship final in Seoul doubles last year's attendance

Posted on 21 October 2014 | 8:52 am

Life is Short (for Mobile Games)

Fiksu's Benjamin Hansz offers some advice on sustainability in a market of throw-away success

Posted on 21 October 2014 | 8:00 am

From BioShock to The Black Glove

"This is the best way to make an uncompromisingly original game" says Day For Night Games's Joe Fielder

Posted on 21 October 2014 | 8:00 am

iPhone up, iPad down as Apple sees Q4 sales rise 12%

The iPhone 6 has been a big boost for Apple, but the company had another miss with iPad

Posted on 20 October 2014 | 10:10 pm

Space Engineers hits million sold milestone

Indie game boasts 230,000 weekly active players

Posted on 20 October 2014 | 6:01 pm

Jade Raymond leaving Ubisoft

Ubisoft Toronto managing director leaving to pursue "other ambitions," will be replaced by Alexandre Parizeau

Posted on 20 October 2014 | 5:12 pm

Marketing doesn't have to be gross

Alex Hayter says it can be more effective--and cheaper--to be weird, surprising, and fun instead

Posted on 20 October 2014 | 3:43 pm

Our House Rules

Commenting guidelines for what's allowed, not allowed and how you can make a better environment

Posted on 20 October 2014 | 3:18 pm

Games dominate mobile internet business 'rich list'

12 of the world's 32 billion dollar mobile online businesses are in our industry

Posted on 20 October 2014 | 11:00 am

FIFA 15 makes it four weeks as the UK's number one

The Evil Within and Borderlands mount a challenge, but fall short

Posted on 20 October 2014 | 10:41 am

UK proposes tougher sentences for online abuse

Sentences for internet trolls could quadruple to two years under new measures

Posted on 20 October 2014 | 10:04 am

Tale of Tales: Making a game for gamers

After a decade of testing the limits, Sunset shows the Belgian indie developer thinking about its audience in a different way

Posted on 20 October 2014 | 8:25 am

"It would be stupid not to try to support it more in the UK"

Giffgaff's Gregg Baker explains why a mobile network is involved in eSports

Posted on 20 October 2014 | 8:03 am

Recruitment Software - Influence